Recently, I watched the first Terminator movie, because I was bored, and my family owns the first and second movies on VHS. Eventually I'll watch the second one. But so far, the first movie is all the Terminator I've seen.
When I was on a vacation to Wisconsin with my parents a few months ago, my dad and I went to Dave and Buster's because we were extremely bored. And there was this lovely game there:
Terminator: Salvation.
A lovely first-person shooter with two players and freakin' machine guns.
So yeah, we played it.
We spent like 50 bucks on this game, and didn't beat it. But we had a lot of fun, because this is one addictive game.
You play as John Connor (somehow, both people are John Connor. Idk.). You fight a whole bunch of Terminators and various other machines. There's a nice variety of enemies with different weaknesses and offensive capabilities. For instance, there are machines that shoot rockets at you. You can shoot the rockets, but this comes at the expense of killing the machine itself. Having two players is really, really helpful here. At one point, I was able to fight two of them off by myself (because my dad was off putting more points on our card), but that was very very difficult.
The graphics are pretty darn nice.
There are lots of opportunities to pick up better weapons and grenades, which are very clearly marked with a glowing green outline. I loved using the grenades. Robots go boom. Hehehe.
I don't get out and play arcade games very much, and I don't have a gun controller for either of my systems, so it was nice to be able to play a shooting game with a legit gun. This thing was huge, but managed to be comfortable to use. The buttons were well-placed, and it gave a small kick to involve you more in your shooting. While playing, I discovered that I was sort of ambidextrous with the gun, and often switched it from shoulder to shoulder.
My dad and I recently went to a different Dave and Buster's, this time near my house. We finished the game, and I got the 5th highest score on the machine. Rock, rock on!
So yeah. That's how we do.
I got the following image from a search for "Terminator cat". It's from Smosh.com.
Love, hugs, and stomped skulls,
~Pigeonmeister
Three girls. Three different takes on life. One blog. Who will win the battle for the heart of the Internet?!
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Friday, February 4, 2011
Monday, January 31, 2011
P4 Revisited
Hokay, so Skynugget and I aren't as irritated by Persona 4 as we were when we first started. The camera angles are still a source of constant irritation, but we've discovered other aspects of the game that sort of brighten our days.
First of all, you can check the fridge every day. Most of the time there's nothing in there. However, sometimes there are random food (or non-food) objects that you can eat. Once, there was some mysterious grass in the fridge that might have been from the little sister's science project. We ate it. It was great XD
And then there was a slice of ham sitting all alone on a plate. We wanted to eat it, but the game said "Something about it disturbs you. You left it alone." XD
If little sister has gone shopping, you can make lunch for school tomorrow! If you do well, you can share it with your friends and improve your relationship with them. It's pretty great. You also get bait, which you can use for...
Fishing! You can go fishing, if you have enough Diligence, and it's lovely. We've caught 5 fish so far! You can either trade them to the old man for items or use them to restore the HP of your allies, but we haven't tried to do either yet. We hope feeding our allies raw fish doesn't have any ill effects XD
In Persona 3, your stats (like Academics, Charm, and Courage) really didn't have much to do with anything except unlocking ladies and getting good test scores. In P4, you have five attributes (Diligence, Understanding, Knowledge, Courage, and that other one I can't think of off the top of my head). These influence your ability to spend time with people, thus making it so that you can't only work on one friend at a time. They also influence what you can do and what you can say sometimes. Though this might sound irritating to someone who's not familiar with the game, it's actually a nice feature because it lets you pace yourself and forces you to balance between friendships and skills.
There are some lovely new characters and Personas in P4. Who doesn't love a mildly gay blonde macho guy in a bathhouse? This guy is currently our favorite character. The Personas are better balanced in this game, with some formerly crappy Personas getting a revamp (like Pixie being able to use Zio) and formerly godly Personas being more limited. Unfortunately, that last part applied to my former favorite Persona, Oberon- he wasn't nearly as useful this time around. I shall have to find a new favorite. There are also some nice new Personas with interesting skill sets and appearances.
P4 also gets more deeply involved in the personal lives and emotions of the characters. It's nice to have these deep, but not overdramatic characters.
The enemies that you encounter sometimes have similar appearances or features to those from P3, but their weaknesses often aren't the same as they were in the previous game. Some of them, like the Ravens, are still weak to Zio, but many more have no weaknesses, or at least ones that are unexpected. The analysis system in P4 also makes much more sense than it did in P3; P4 records the results of every type of attack you've tried against the enemy, rather than making you wait and then giving you everything.
We have found another character (other than Igor) who has transferred to P4 from P3: Tanaka! Here comes Tanakaaaaaaaaaaa Over the airwaves to youuuuuuuuuuuuuuu
Great happiness.
One thing that I have found supremely annoying that I didn't mention before is that Yukiko one of the main girl characters) laughs really annoyingly all the freaking time. She even laughs at things that aren't funny! GHH. But we have learned to just skip through her awkward laughter scenes, like I wish I could have skipped the FREAKING AWKWARD LAUGHTER SCENE IN FINAL FANTASY X.
So, in conclusion, concludingly, we like P4 a lot better now that we're into it. All of those little things that the programmers put in there have totally made our days better. Like the disturbing ham. So yeah. We'll keep updating as we play.
I searched "Persona 4 disturbing ham" and came up with this:
Merry afternoon.
~Pigeonmeister
First of all, you can check the fridge every day. Most of the time there's nothing in there. However, sometimes there are random food (or non-food) objects that you can eat. Once, there was some mysterious grass in the fridge that might have been from the little sister's science project. We ate it. It was great XD
And then there was a slice of ham sitting all alone on a plate. We wanted to eat it, but the game said "Something about it disturbs you. You left it alone." XD
If little sister has gone shopping, you can make lunch for school tomorrow! If you do well, you can share it with your friends and improve your relationship with them. It's pretty great. You also get bait, which you can use for...
Fishing! You can go fishing, if you have enough Diligence, and it's lovely. We've caught 5 fish so far! You can either trade them to the old man for items or use them to restore the HP of your allies, but we haven't tried to do either yet. We hope feeding our allies raw fish doesn't have any ill effects XD
In Persona 3, your stats (like Academics, Charm, and Courage) really didn't have much to do with anything except unlocking ladies and getting good test scores. In P4, you have five attributes (Diligence, Understanding, Knowledge, Courage, and that other one I can't think of off the top of my head). These influence your ability to spend time with people, thus making it so that you can't only work on one friend at a time. They also influence what you can do and what you can say sometimes. Though this might sound irritating to someone who's not familiar with the game, it's actually a nice feature because it lets you pace yourself and forces you to balance between friendships and skills.
There are some lovely new characters and Personas in P4. Who doesn't love a mildly gay blonde macho guy in a bathhouse? This guy is currently our favorite character. The Personas are better balanced in this game, with some formerly crappy Personas getting a revamp (like Pixie being able to use Zio) and formerly godly Personas being more limited. Unfortunately, that last part applied to my former favorite Persona, Oberon- he wasn't nearly as useful this time around. I shall have to find a new favorite. There are also some nice new Personas with interesting skill sets and appearances.
P4 also gets more deeply involved in the personal lives and emotions of the characters. It's nice to have these deep, but not overdramatic characters.
The enemies that you encounter sometimes have similar appearances or features to those from P3, but their weaknesses often aren't the same as they were in the previous game. Some of them, like the Ravens, are still weak to Zio, but many more have no weaknesses, or at least ones that are unexpected. The analysis system in P4 also makes much more sense than it did in P3; P4 records the results of every type of attack you've tried against the enemy, rather than making you wait and then giving you everything.
We have found another character (other than Igor) who has transferred to P4 from P3: Tanaka! Here comes Tanakaaaaaaaaaaa Over the airwaves to youuuuuuuuuuuuuuu
Great happiness.
One thing that I have found supremely annoying that I didn't mention before is that Yukiko one of the main girl characters) laughs really annoyingly all the freaking time. She even laughs at things that aren't funny! GHH. But we have learned to just skip through her awkward laughter scenes, like I wish I could have skipped the FREAKING AWKWARD LAUGHTER SCENE IN FINAL FANTASY X.
So, in conclusion, concludingly, we like P4 a lot better now that we're into it. All of those little things that the programmers put in there have totally made our days better. Like the disturbing ham. So yeah. We'll keep updating as we play.
I searched "Persona 4 disturbing ham" and came up with this:
![]() |
That's awful. |
~Pigeonmeister
Rant
So, I played A Bug's Life today.
Let me backtrack and tell you the story of my history with this game.
Way back when I was like sevenish years old (according to my mom), I went to Wisconsin to visit some family. My mom's stepsister was just leaving her teenage years, and she had a Gameboy Color from her youth. I don't remember exactly how it went down, but I know I ended up getting my lovely yellow Pokemon edition Gameboy Color, Pokemon Yellow, and this hideous piece of carp called A Bug's Life.
Mrmrmrmrmrmrmrmr.
All I remember about the first time I played this garbage is that I really, really hated it. I think I only played it once or twice before I put it in my drawer o' stuff and left it to sit there for years while I played Pokemon.
So of course, when I finished Pokemon Blue (finally, after years of giving up in the freaking Seafoam Islands), I figured I'd take another look at the game that made me really really angry.
I wish I hadn't.
The first thing I noticed when I turned on this bucket of kitten poo was that the graphics on the credits looked really, really nice. It was all swirly and sparkly and stuff. "Ooh!", I said to myself, "what have we here? Could I have been wrong all those years ago? Could this be a legit game?"
No.
NO.
The main menu didn't look as good as the initial credits, but still looked passable. Then, there was this hideous purple screen that explained the story. so, my apprehension mounting, I started playing the game.
It didn't let me enter a name, so I couldn't be "Butt$". I couldn't help but feel that I would have been marginally happier with everything had I been able to name my character Butt$, but oh well.
MHHH
So. Basically, this piece o' fiery pigeon is a side-scrolling sort of walking around game. You play as Flik the ant, who walks really freakin' slowly and has a crap jump. You can pick up berries or nuts or something and throw them at enemies, but it's really easy to run out of those, since they're hard to come by. It also doesn't help that the button with which you throw the nuts (B) is the same as the button you use to run, so if you're running into something, you can waste all your nuts (hehe) on a log.
The graphics are... between awesome and mindblowingly suckish. The vines and ground are pretty well detailed. The ground is even kind of amusing at times, because you can see occasional fish skeletons and stuff in it. However,
So I kind of stopped here before the power outage. Luckily, it saved. Now, like 5 days later, I am going to finish the post XD
However, the sky is just plain... cyan. No clouds, no birds, nothing interesting at all! The only bit of unusable scenery is the dandelion, which just sort of waves around.
It's not too difficult to tell where items are and what you can walk on, but it is horribly difficult to actually get onto things. At the end of the first level, there's this mushroom next to an upright, huge-leafed vine. I thought that this jump would be easy, since it was already established that you can jump on the leaves of the vine. However, I just couldn't get on the freakin' mushroom! I tried and tried, but it just didn't work. I swear I jumped THROUGH the mushroom a few times! Irritated, I turned to the Internet. It turns out that every fourth jump is extra high. Wow. I never would have figured that out on my own. Seriously! Thank you, TehY2kar)~!
By the time I found this little nugget of information, I had turned off the game in disgust and left it on a random table in my basement. I haven't yet gone back to it to try the tip, but I will soon. I will finish this infernal game!
But seriously, why create a stupid little feature like that, especially with objects that it looks like you can just jump onto? Come on! Don't make me look silly just standing there jumping! Is this some sort of reference to the movie? Granted, I hated the movie when I was a kid (I hated most Disney movies. And actually most movies in general), so I will probably not know if various features of the game are related to the movie or not. Maybe I should rewatch the movie to form a proper review. Maybe I will, if I'm bored enough. I think I have it on VHS.
Picture of the day: That horrible plot explanation screen. I didn't take this picture, because whenever I try to take pictures of my Gameboy I end up with weird reflections. So I got this from the picture section for the game on GameFAQs.
Have a good day.
~Pigeonmeister
Let me backtrack and tell you the story of my history with this game.
Way back when I was like sevenish years old (according to my mom), I went to Wisconsin to visit some family. My mom's stepsister was just leaving her teenage years, and she had a Gameboy Color from her youth. I don't remember exactly how it went down, but I know I ended up getting my lovely yellow Pokemon edition Gameboy Color, Pokemon Yellow, and this hideous piece of carp called A Bug's Life.
Mrmrmrmrmrmrmrmr.
All I remember about the first time I played this garbage is that I really, really hated it. I think I only played it once or twice before I put it in my drawer o' stuff and left it to sit there for years while I played Pokemon.
So of course, when I finished Pokemon Blue (finally, after years of giving up in the freaking Seafoam Islands), I figured I'd take another look at the game that made me really really angry.
I wish I hadn't.
The first thing I noticed when I turned on this bucket of kitten poo was that the graphics on the credits looked really, really nice. It was all swirly and sparkly and stuff. "Ooh!", I said to myself, "what have we here? Could I have been wrong all those years ago? Could this be a legit game?"
No.
NO.
The main menu didn't look as good as the initial credits, but still looked passable. Then, there was this hideous purple screen that explained the story. so, my apprehension mounting, I started playing the game.
It didn't let me enter a name, so I couldn't be "Butt$". I couldn't help but feel that I would have been marginally happier with everything had I been able to name my character Butt$, but oh well.
MHHH
So. Basically, this piece o' fiery pigeon is a side-scrolling sort of walking around game. You play as Flik the ant, who walks really freakin' slowly and has a crap jump. You can pick up berries or nuts or something and throw them at enemies, but it's really easy to run out of those, since they're hard to come by. It also doesn't help that the button with which you throw the nuts (B) is the same as the button you use to run, so if you're running into something, you can waste all your nuts (hehe) on a log.
The graphics are... between awesome and mindblowingly suckish. The vines and ground are pretty well detailed. The ground is even kind of amusing at times, because you can see occasional fish skeletons and stuff in it. However,
So I kind of stopped here before the power outage. Luckily, it saved. Now, like 5 days later, I am going to finish the post XD
However, the sky is just plain... cyan. No clouds, no birds, nothing interesting at all! The only bit of unusable scenery is the dandelion, which just sort of waves around.
It's not too difficult to tell where items are and what you can walk on, but it is horribly difficult to actually get onto things. At the end of the first level, there's this mushroom next to an upright, huge-leafed vine. I thought that this jump would be easy, since it was already established that you can jump on the leaves of the vine. However, I just couldn't get on the freakin' mushroom! I tried and tried, but it just didn't work. I swear I jumped THROUGH the mushroom a few times! Irritated, I turned to the Internet. It turns out that every fourth jump is extra high. Wow. I never would have figured that out on my own. Seriously! Thank you, TehY2kar)~!
By the time I found this little nugget of information, I had turned off the game in disgust and left it on a random table in my basement. I haven't yet gone back to it to try the tip, but I will soon. I will finish this infernal game!
But seriously, why create a stupid little feature like that, especially with objects that it looks like you can just jump onto? Come on! Don't make me look silly just standing there jumping! Is this some sort of reference to the movie? Granted, I hated the movie when I was a kid (I hated most Disney movies. And actually most movies in general), so I will probably not know if various features of the game are related to the movie or not. Maybe I should rewatch the movie to form a proper review. Maybe I will, if I'm bored enough. I think I have it on VHS.
Picture of the day: That horrible plot explanation screen. I didn't take this picture, because whenever I try to take pictures of my Gameboy I end up with weird reflections. So I got this from the picture section for the game on GameFAQs.
Have a good day.
~Pigeonmeister
Sunday, January 30, 2011
Color Theory

I haven't been on here since the dawn of time, so I would like to take time, instead of rebutting everything that crazy woman eagle says, to talk to you about something related to my life but totally not related to this blog. An artist called Color Theory :)
Color Theory, Baby!!!!
Color Theory is an artist classified as electronic indie pop. His name is Brian Hazards, and he started taking music lessons when he was 13. apparently he thinks that's late lol, but I don't care because heck, this music is great. Anyhow, he is a nerd and amazing, with 8 albums out, but he doesn't have a record label. He feels being free like he is now makes the music come better. He's pretty interactive with his fans, I sent him a comment on his youtube page, and the next day I got a friend invite from him! Most of his music is on itunes and pretty official, but some of it he just puts online for the fun of it, and some he even allows download for free!
Oh, but I've babbled enough about the guy himself, though he is a very polite and sweet guy. Let us move to the music!
The first song I ever heard from him was "If It's My Time to Go" and immediately I knew this artist wasn't like any other I had ever listened to. Not only were the lyrics blunt and poetic, they were also honest and sweet. He wasn't harsh with his words, yet by the end of the song I could feel the emotion build up in my chest because accompanied with the soft but powerful piano, the song was perfect. I recently made an amv that can be linked HERE: http://www.youtube.com/watch?v=BfvfJOoL0cc
A lot of his music is like that. However, sometimes he isn't as sweet as this song. The most important factor is that he is always honest with what his feelings are with the song. If he thinks a relationship isn't going to last, he will say so, no beating the bush. There is vivid imagery in a lot of his songs, like in the one "We're Not Getting Any Younger" He specifically recalls a time when it was thundering and he stood with a girl on the top of a lifeguard tower. Man, so detailed and romantic, but he doesn't dramatize any of it, he just makes it come off in that romantic way. The elctronic pop, which i would find annoying in such emotional songs, actually benefit Color Theory. It all matches up so well, I couldn't imagine any element of the songs be removed.
Ok, so the album art kinda freaks me out, but I think's its supposed to be modern "You can't understand it" kind of art. He is not mainstream, so he can have whatever artwork he wants haha. He doesn't have a label either, so he doesn't have someone in his ear going "This looks too weird for the masses!"
Since he is indie, that means he's a bit more unique then everything on the radio lately. But that doesn't mean he's bad or good, it just means he's a different kind of sound, and I just so happen as to adore his sound. Somepeople must also, because one of his songs hit rockband, and that song is pretty good. It's called "If Not Now When" and while there is a small part that rythmically bothers me a bit, I still love the song.
In conclusion, Color Theory has honest and beautiful lyrics, with the electronic piano beat that gets me right here *points to heart* I recommend listening to his album "The Thought Chapter" and his most recent one "The Sound" Ok, NAMINESFRIEND OUT!
Saturday, January 29, 2011
Monday, January 24, 2011
Pokemon Blue, I Love You! (Part 2)
I finished Pokemon Blue today. =D
I beat the Elite Four (and my rival, whom I named Jerk) with the following:
-Lv. 50 Moltres
-Lv. 50 Zapdos
-Lv. 40 Ivysaur
-Lv. 40 Aerodactyl
-Lv. 40 Hypno
-Lv. 40 Gyarados
Of course, pretty much all of them leveled up one during the course of the battle.
I was just going in there as a joke, I didn't expect to win...
It took me for freakin' ever to beat Lance's Dragonite. But I found that it seemed to have a crush on my Ivysaur- it wouldn't attack, but only use status increasing skills like "Agility". So I used Leech Seed and kept getting tiny amounts of HP off it with Razor Leaf. =D
Otherwise, it was pretty much a breeze. My Zapdos (whom I named after my calculus teacher, because he likes birds) was super helpful. One good "Thunder" per nemesis destroyed a whole bunch of Pokemon.
I love being super underleveled when I face a boss. It makes me feel more skilled. =D
Anyway, that's all. This is the first time I have ever beaten Blue version. =D
Next up: that stupid Bug's Life game I hate. I'll name my character Butt$.
~Pigeonmeister
I beat the Elite Four (and my rival, whom I named Jerk) with the following:
-Lv. 50 Moltres
-Lv. 50 Zapdos
-Lv. 40 Ivysaur
-Lv. 40 Aerodactyl
-Lv. 40 Hypno
-Lv. 40 Gyarados
Of course, pretty much all of them leveled up one during the course of the battle.
I was just going in there as a joke, I didn't expect to win...
It took me for freakin' ever to beat Lance's Dragonite. But I found that it seemed to have a crush on my Ivysaur- it wouldn't attack, but only use status increasing skills like "Agility". So I used Leech Seed and kept getting tiny amounts of HP off it with Razor Leaf. =D
Otherwise, it was pretty much a breeze. My Zapdos (whom I named after my calculus teacher, because he likes birds) was super helpful. One good "Thunder" per nemesis destroyed a whole bunch of Pokemon.
I love being super underleveled when I face a boss. It makes me feel more skilled. =D
Anyway, that's all. This is the first time I have ever beaten Blue version. =D
Next up: that stupid Bug's Life game I hate. I'll name my character Butt$.
~Pigeonmeister
![]() |
This kind artist saved me the trouble of shopping something for this pun. Thanks! |
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